小游戏 · 6 幻灵ARPG
本游戏为友链高山爬行者提供(修改了几个bug) sand_town 正在施工ing……
#include<bits/stdc++.h>
#include<windows.h>
using namespace std;
unsigned long long iron=0,pork=0,iron_ingot=0,att,heal=20,att_speed,fang,gold,gold_sword,meat;//大数据变量堆
bool sword,helmet,chestplate,trousers,boots,sand,sandtown;//判断变量堆
void genxinrizhi()
{
cout<<"更新日志:"<<endl;
cout<<"2019.8.8 开始编写并且完工新手村的养猪场"<<endl;
cout<<"2019.8.9 13:45 完工新手村的铁匠铺"<<endl;
cout<<"2019.8.9 13:57 完工新手村"<<endl;
cout<<"2019.9.6 19:39 总算想起还有云之边际"<<endl;
cout<<"2019.9.6 19:41 花了2min决定改名为幻灵ARPG"<<endl;
return;
}
bool panig(int x)
{
if (x<=iron_ingot)
return true;
else
return false;
}
void s()
{
system("cls");
}
void p()
{
Sleep(1500);
}
void start()
{
genxinrizhi();
p();
cout<<endl;
cout<<"Tips:";
system("pause");
cout<<"欢迎来到休闲养生的幻灵ARPG!"<<endl;
p();
p();
s();
cout<<"本图没有剧情!(实际上会补充)"<<endl;
p();
s();
cout<<"5秒后开始正式主线"<<endl;
Sleep(5000);
s();
cout<<"游戏开始!"<<endl;
p();
s();
}
void xinshou_village_pig_farm()
{
p11:cout<<"您可以去:"<<endl;
p();
cout<<"1、猪刷怪笼(刷新小猪)"<<endl;
p();
cout<<"2、王不缺钱家(对王不缺钱是个人)(售卖猪肉)"<<endl;
p();
cout<<"3、返回新手村"<<endl;
cout<<"同样的,输入你想去的地方吧!"<<endl;
int bh2;
cin>>bh2;
if (bh2==1)
{
s();
cout<<"您走向猪刷怪笼"<<endl;
p();
s();
p1:cout<<"你的面前出现了一只小猪!"<<endl;
p();
cout<<"你成功的干掉了小猪!"<<endl;
srand(time(NULL));
int pig=rand()%4;
p();
cout<<"您获得了"<<pig<<"个猪肉!"<<endl;
p();
pork+=pig;
cout<<"您想不想要再继续打呢?(1、想,2、不想)"<<endl;
int bh3;
cin>>bh3;
if (bh3==1)
{
s();
goto p1;
}
else
{
cout<<"您现在有"<<pork<<"个猪肉!"<<endl;
p();
cout<<"您走回养猪场"<<endl;
p();
s();
goto p11;
}
}
else
if (bh2==2)
{
p();
cout<<"您走去王不缺钱家"<<endl;
p();
s();
p3:cout<<"您现在有"<<pork<<"个猪肉!"<<endl;
p();
cout<<"您想要卖掉几个猪肉呢?(猪肉3个换一个铁粒)"<<endl;
unsigned long long sell;
p2:cin>>sell;
if (sell%3!=0)
{
cout<<"您输入的不是3的倍数!会有损失哦,请重新输入!"<<endl;
p();
goto p2;
}
else
if (sell>pork)
{
cout<<"猪肉不够哟~请重新输入!"<<endl;
p();
goto p2;
}
{
int pmoney=sell/3;
pork-=sell;
cout<<"您获得了"<<pmoney<<"个铁粒!"<<endl;
p();
iron+=pmoney;
cout<<"您现在总共有"<<iron<<"个铁粒!"<<endl;
p();
s();
cout<<"您想要再换吗?"<<endl;
p();
cout<<"1、换,2、不换"<<endl;
int bh4;
cin>>bh4;
if (bh4==1)
goto p3;
else
{
cout<<"您离开了王不缺钱家"<<endl;
p();
s();
goto p11;
}
}
}
else
if (bh2==3)
{
cout<<"您返回了新手村"<<endl;
p();
s();
return;
}
return;
}
void xinshou_village_iron_store()
{
p12:cout<<"您可以去:"<<endl;
p();
cout<<"1、商店(购买各种物品)"<<endl;
p();
cout<<"2、钱币合成台(合成钱币)"<<endl;
p();
cout<<"3、返回新手村"<<endl;
cout<<"快输入你想去的地方的编号吧!"<<endl;
int bh5;
cin>>bh5;
if (bh5==1)
{
s();
cout<<"您走向商店"<<endl;
p();
s();
p6:cout<<"您可以兑换:"<<endl;
p();
cout<<"1、新手剑(攻击+2,攻速+2),5个铁锭"<<endl;
p();
cout<<"2、新手头盔(防御+2,血量+2),3个铁锭"<<endl;
p();
cout<<"3、新手胸甲(防御+5,血量+5),5个铁锭"<<endl;
p();
cout<<"4、新手裤子(防御+4,血量+4),4个铁锭"<<endl;
p();
cout<<"5、新手鞋子(防御+3,血量+3),3个铁锭"<<endl;
p();
cout<<"6、离开"<<endl;
p();
cout<<"快输入您想购买的物品吧!"<<endl;
int bh6;
cin>>bh6;
if (bh6==1)
{
if (panig(5))
{
s();
cout<<"购买成功"<<endl;
att+=2;
att_speed+=2;
iron_ingot-=5;
sword=true;
cout<<"您现在有"<<att<<"点攻击力"<<endl;
cout<<"您现在有"<<att_speed<<"的攻速"<<endl;
cout<<"您现在有"<<iron_ingot<<"个铁锭"<<endl;
p();
p();
goto p6;
}else
{
s();
cout<<"您的铁锭不够哦"<<endl;
p();
s();
goto p6;
}
}
else if (bh6==2)
{
if (panig(3))
{
s();
cout<<"购买成功"<<endl;
fang+=2;
heal+=2;
iron_ingot-=3;
helmet=true;
cout<<"您现在有"<<fang<<"点防御"<<endl;
cout<<"您现在有"<<heal<<"点血量"<<endl;
cout<<"您现在有"<<iron_ingot<<"个铁锭"<<endl;
p();
p();
goto p6;
}else
{
s();
cout<<"您的铁锭不够哦"<<endl;
p();
s();
goto p6;
}
}
else if (bh6==3)
{
if (panig(5))
{
s();
cout<<"购买成功"<<endl;
fang+=5;
heal+=5;
iron_ingot-=5;
chestplate=true;
cout<<"您现在有"<<fang<<"点防御"<<endl;
cout<<"您现在有"<<heal<<"点血量"<<endl;
cout<<"您现在有"<<iron_ingot<<"个铁锭"<<endl;
p();
p();
goto p6;
}else
{
s();
cout<<"您的铁锭不够哦"<<endl;
p();
s();
goto p6;
}
}
else if (bh6==4)
{
if (panig(4))
{
s();
cout<<"购买成功"<<endl;
fang+=4;
heal+=4;
iron_ingot-=4;
trousers=true;
cout<<"您现在有"<<fang<<"点防御"<<endl;
cout<<"您现在有"<<heal<<"点血量"<<endl;
cout<<"您现在有"<<iron_ingot<<"个铁锭"<<endl;
p();
p();
goto p6;
}else
{
s();
cout<<"您的铁锭不够哦"<<endl;
p();
s();
goto p6;
}
}
else if (bh6==5)
{
if (panig(3))
{
s();
cout<<"购买成功"<<endl;
fang+=3;
heal+=3;
iron_ingot-=3;
boots=true;
cout<<"您现在有"<<fang<<"点防御"<<endl;
cout<<"您现在有"<<heal<<"点血量"<<endl;
cout<<"您现在有"<<iron_ingot<<"个铁锭"<<endl;
p();
p();
goto p6;
}else
{
s();
cout<<"您的铁锭不够哦"<<endl;
p();
s();
goto p6;
}
}
else if (bh6==6)
{
s();
cout<<"您返回了铁匠铺"<<endl;
p();
s();
goto p12;
}
else
{
cout<<"输入有误哦"<<endl;
p();
s();
goto p6;
}
}
else if (bh5==2)
{
s();
cout<<"您走向钱币合成台"<<endl;
p();
s();
p8:cout<<"您想要怎么兑换呢?"<<endl;
p();
cout<<"1、铁粒换铁锭(根据MC,比例为1:9)"<<endl;
p();
cout<<"2、离开"<<endl;
p();
cout<<"输入您想要换的吧!"<<endl;
cout<<"备注:因为新手村只用到了铁锭故没有加其他的"<<endl;
int bh7;
cin>>bh7;
if (bh7==1)
{
cout<<"您想要兑换几个铁粒呢?"<<endl;
cout<<"您现在有"<<iron<<"个铁粒"<<endl;
int dh;
cin>>dh;
if (dh>iron)
{
cout<<"您的铁粒不够哦"<<endl;
p();
s();
goto p8;
}
else if (dh%9!=0)
{
cout<<"您输入的不是9的倍数哦,会有浪费的!"<<endl;
cout<<"请重新输入!"<<endl;
p();
s();
goto p8;
}
else
{
cout<<"兑换成功!"<<endl;
p();
iron_ingot+=dh/9;
iron-=dh;
cout<<"您现在有"<<iron_ingot<<"个铁锭"<<endl;
cout<<"您现在有"<<iron<<"个铁粒!"<<endl;
p();
p();
s();
goto p8;
}
}
else if (bh7==2)
{
s();
cout<<"您走回了铁匠铺"<<endl;
p();
s();
goto p12;
}
else
{
cout<<"您的输入有误哦"<<endl;
p();
s();
goto p8;
}
}
else if (bh5==3)
{
cout<<"您返回了新手村"<<endl;
s();
p();
return;
}
else
{
s();
cout<<"您的输入有误哦"<<endl;
p();
s();
goto p8;
}
return;
}
void start_sand_town()
{
if (sword&&helmet&&chestplate&&trousers&&boots)
{
cout<<"你成功的毕业了新手村"<<endl;
p();
cout<<"通过验证,可以去往沙之镇"<<endl;
sand=true;
s();
return;
}
else
{
cout<<"您还没有集齐新手村的装备哦"<<endl;
p();
sand=false;
return;
}
}
void xinshou_village()
{
cout<<"收集完新手村一套方可毕业新手村。"<<endl;
p();
s();
p10:cout<<"您现在有"<<iron<<"个铁粒"<<endl;
p();
s();
p9:cout<<"您可以去:"<<endl;
p();
cout<<"1、养猪场。(推荐新手进入)(已完工)"<<endl;
p();
cout<<"2、铁匠铺。(可以购买装备、武器。)(已完工)"<<endl;
p();
cout<<"3、前往沙之镇。(继续主线剧情)(还未施工)(需要新手村一套)"<<endl;
cout<<"是的,新手村只有这点东西。快输入你想去的地方的编号吧!"<<endl;
p();
int bh;
cin>>bh;
if (bh==1)
{
s();
cout<<"您走去了养猪场。"<<endl;
p();
s();
xinshou_village_pig_farm();
goto p10;
}
else if (bh==2)
{
s();
cout<<"您走去了铁匠铺"<<endl;
p();
s();
xinshou_village_iron_store();
goto p10;
}
else if (bh==3)
{
start_sand_town();
if (sand)
{
cout<<"准备传送。。。。。。"<<endl;
p();
s();
cout<<"进入沙之镇"<<endl;
p();
s();
return;
}
else
{
s();
goto p9;
}
}
else
{
s();
cout<<"您的输入有误哦"<<endl;
p();
s();
goto p10;
}
}
void sand_town()
{
cout<<"欢迎来到沙之镇-Wellcom to sand_town!"<<endl;
pop();
cout<<"现在起,按0可查看自己的属性哦"<<endl;
pop();
cout<<"输入你想去的地方吧!"<<endl;
pop();
p20:cout<<"1、猪人刷怪塔(施工ing)"<<endl;
cout<<"2、镇长家(未施工)(v1.5以后启用(每日任务))"<<endl;
cout<<"3、猪王boss(难度较大)(未启用)"<<endl;
cout<<"4、商店(未施工)"<<endl;
cout<<"5、灯塔(神秘的交易(v1.5未启用))(通往灯塔镇)"<<endl;
cout<<"0、查看属性"<<endl;
cout<<"这次没有硬性规定要买完装备了哦!(但是推荐买齐)"<<endl;
p();
int n20;
cin>>n20;
if (n20==1)
{
pop();
cout<<"您走向猪人刷怪塔"<<endl;
pop();
p25:cout<<"您可以:"<<endl;
cout<<"1、刷怪(未完成)"<<endl;
cout<<"2、战利品出售(完成)"<<endl;
cout<<"3、回去(完成)"<<endl;
int n21;
cin>>n21;
if (n21==3)
{
cout<<"您走回沙之镇"<<endl;
pop();
goto p20;
}
if (n21==2)
{
cout<<"您走向战利品出售"<<endl;
pop();
p24:cout<<"您可以出售:"<<endl;
cout<<"1、金粒(拥有"<<gold<<"个) 1铁粒1个"<<endl;
cout<<"2、金剑(拥有"<<gold_sword<<"把) 3铁粒1把"<<endl;
cout<<"3、腐肉(拥有"<<meat<<"个) 1铁粒2块"<<endl;
cout<<"4、回去"<<endl;
cout<<"选择你要兑换的吧!"<<endl;
int n22;
cin>>n22;
if (n22==1)
{
cout<<"您准备兑换几个金粒?"<<endl;
pop();
p22:int n23;
cin>>n23;
if (n23>gold)
{
cout<<"对不起,输入有误,请重新输入."<<endl;
goto p22;
}
else
{
cout<<"兑换成功,"<<n23<<"个铁粒已到账!"<<endl;
gold-=n23;
iron+=n23;
goto p24;
}
}
else
if (n22==2)
{
cout<<"您准备兑换几把金剑?"<<endl;
pop();
p23:int n23;
cin>>n23;
if (n23>gold_sword)
{
cout<<"对不起,输入有误,请重新输入."<<endl;
goto p23;
}
else
{
cout<<"兑换成功,"<<n23*3<<"个铁粒已到账!"<<endl;
gold_sword-=n23;
iron+=n23*3;
goto p24;
}
}
else
if (n22==3)
{
cout<<"您准备兑换几块腐肉?(偶数哦)"<<endl;
pop();
p26:int n23;
cin>>n23;
if (n23>meat)
{
cout<<"对不起,输入有误,请重新输入."<<endl;
goto p26;
}
else
{
cout<<"兑换成功,"<<n23/2<<"个铁粒已到账!"<<endl;
meat-=n23;
iron+=n23/2;
goto p24;
}
}
else
{
cout<<"返回猪人刷怪塔ing"<<endl;
pop();
goto p25;
}
}
}
}
int main()
{
fopen("filename.txt","a+");
start();
xinshou_village();
sand_town();
return 0;
} //美丽的主程序