求助 VS Code

灌水区

说错了,背景水印是左上角
by wzmzmhk @ 2021-09-21 19:41:56


@[wzmzmhk](/user/250983) 用 Code Runner
by Scarab @ 2021-09-21 19:42:55


@[刘洢含](/user/176843) 下载完还是让你选择环境
by wzmzmhk @ 2021-09-21 19:45:14


@[wzmzmhk](/user/250983) 你bdfs一下?
by Scarab @ 2021-09-21 19:56:59


@[wzmzmhk](/user/250983) 先下载mingw并添加到系统环境变量path 工作目录下创建.vscode文件夹 以下4个文件放到.vscode文件夹下: ##### launch.json ``` // https://code.visualstudio.com/docs/cpp/launch-json-reference { "version": "0.2.0", "configurations": [{ "name": "(gdb) Launch", // 配置名称,将会在启动配置的下拉菜单中显示 "type": "cppdbg", // 配置类型,对于C/C++可认为此处只能是cppdbg,由cpptools提供;不同编程语言不同 "request": "launch", // 可以为launch(启动)或attach(附加) "program": "${fileDirname}/${fileBasenameNoExtension}.exe", // 将要进行调试的程序的路径 "args": [], // 程序调试时传递给程序的命令行参数,一般设为空 "stopAtEntry": false, // 设为true时程序将暂停在程序入口处,相当于在main上打断点 "cwd": "${fileDirname}", // 调试程序时的工作目录,此为工作区文件夹;改成${fileDirname}可变为文件所在目录 "environment": [], // 环境变量 "externalConsole": true, // 使用单独的cmd窗口,与其它IDE一致;为false时使用内置终端 "internalConsoleOptions": "neverOpen", // 如果不设为neverOpen,调试时会跳到“调试控制台”选项卡,你应该不需要对gdb手动输命令吧? "MIMode": "gdb", // 指定连接的调试器,可以为gdb或lldb。但我没试过lldb "miDebuggerPath": "gdb.exe", // 调试器路径,Windows下后缀不能省略,Linux下则不要 "setupCommands": [ { // 模板自带,好像可以更好地显示STL容器的内容,具体作用自行Google "description": "Enable pretty-printing for gdb", "text": "-enable-pretty-printing", "ignoreFailures": false } ], "preLaunchTask": "Compile" // 调试前执行的任务,一般为编译程序。与tasks.json的label相对应 }] } ``` ##### tasks.json ``` // https://code.visualstudio.com/docs/editor/tasks { "version": "2.0.0", "tasks": [{ "label": "Compile", // 任务名称,与launch.json的preLaunchTask相对应 "command": "g++", // 要使用的编译器,C用gcc "args": [ "${file}", "-o", // 指定输出文件名,不加该参数则默认输出a.exe,Linux下默认a.out "${fileDirname}\\${fileBasenameNoExtension}.exe", "-g", // 生成和调试有关的信息 "-m64", // 不知为何有时会生成16位程序而无法运行,此条可强制生成64位的 "-Wall", // 开启额外警告 "-static-libgcc", // 静态链接libgcc,一般都会加上 "-fexec-charset=GBK", // 生成的程序使用GBK编码,不加这条会导致Win下输出中文乱码;繁体系统改成BIG5 "-D__USE_MINGW_ANSI_STDIO", // 用MinGW写C时留着,否则不需要,用于支持printf的%zd和%Lf等 ], // 编译的命令,其实相当于VSC帮你在终端中输了这些东西 "type": "process", // process是把预定义变量和转义解析后直接全部传给command;shell相当于先打开shell再输入命令,所以args还会经过shell再解析一遍 "group": { "kind": "build", "isDefault": true // 不为true时ctrl shift B就要手动选择了 }, "presentation": { "echo": true, "reveal": "always", // 执行任务时是否跳转到终端面板,可以为always,silent,never。具体参见VSC的文档,即使设为never,手动点进去还是可以看到 "focus": false, // 设为true后可以使执行task时焦点聚集在终端,但对编译C/C++来说,设为true没有意义 "panel": "shared" // 不同的文件的编译信息共享一个终端面板 }, "problemMatcher":"$gcc" // 捕捉编译时终端里的报错信息到问题面板中,修改代码后需要重新编译才会再次触发 // 本来有Lint,再开problemMatcher就有双重报错,但MinGW的Lint效果实在太差了;用Clangd可以注释掉 }] } ``` ##### c_cpp_properties ``` { "configurations": [ { "name": "Win32", "includePath": [ "${workspaceFolder}/**" ], "defines": [ "_DEBUG", "UNICODE", "_UNICODE" ], "compilerPath": "D:\\ProgramFiles\\mingw64\\bin\\g++.exe",//此处是编译器路径,以后可直接在此修改 "cStandard": "c11", "cppStandard": "c++17", "intelliSenseMode": "gcc-x64" } ], "version": 4 } ``` ##### settings.json ``` { "editor.tokenColorCustomizations": { "textMateRules": [ { "name": "Comment", "scope": [ "comment", "comment.block", "comment.block.documentation", "comment.line", "comment.line.double-slash", "punctuation.definition.comment", ], "settings": { "fontStyle": "", //斜体 "fontStyle": "italic", //斜体下划线 "fontStyle": "italic underline", //斜体粗体下划线 "fontStyle": "italic bold underline", } }, ] }, "files.associations": { "vector": "cpp", "ostream": "cpp", "fstream": "cpp", "array": "cpp", "atomic": "cpp", "*.tcc": "cpp", "bitset": "cpp", "cctype": "cpp", "cfenv": "cpp", "charconv": "cpp", "chrono": "cpp", "cinttypes": "cpp", "clocale": "cpp", "cmath": "cpp", "codecvt": "cpp", "complex": "cpp", "condition_variable": "cpp", "csetjmp": "cpp", "csignal": "cpp", "cstdarg": "cpp", "cstddef": "cpp", "cstdint": "cpp", "cstdio": "cpp", "cstdlib": "cpp", "cstring": "cpp", "ctime": "cpp", "cuchar": "cpp", "cwchar": "cpp", "cwctype": "cpp", "deque": "cpp", "forward_list": "cpp", "list": "cpp", "unordered_map": "cpp", "unordered_set": "cpp", "exception": "cpp", "algorithm": "cpp", "functional": "cpp", "iterator": "cpp", "map": "cpp", "memory": "cpp", "memory_resource": "cpp", "numeric": "cpp", "optional": "cpp", "random": "cpp", "ratio": "cpp", "regex": "cpp", "set": "cpp", "string": "cpp", "string_view": "cpp", "system_error": "cpp", "tuple": "cpp", "type_traits": "cpp", "utility": "cpp", "future": "cpp", "initializer_list": "cpp", "iomanip": "cpp", "iosfwd": "cpp", "iostream": "cpp", "istream": "cpp", "limits": "cpp", "mutex": "cpp", "new": "cpp", "scoped_allocator": "cpp", "shared_mutex": "cpp", "sstream": "cpp", "stdexcept": "cpp", "streambuf": "cpp", "thread": "cpp", "typeindex": "cpp", "typeinfo": "cpp", "valarray": "cpp", "cassert": "cpp", "ios": "cpp", "io.h": "c", "windows.h": "c" }, "C_Cpp.errorSquiggles": "Enabled" } ``` 注意**c_cpp_properties.json**中"**compile path**"一项后改成自己编译器的绝对路径
by Untitled0 @ 2021-09-21 19:57:24


@[Untitled0](/user/393767) 好的,来试试
by wzmzmhk @ 2021-09-21 20:00:38


@[wzmzmhk](/user/250983) 首先一定要安编译器啊,系统有环境才能运行
by Untitled0 @ 2021-09-21 20:25:49


@[Untitled0](/user/393767) 有的,现在还在下载,它上面显示还有50多分钟,但是一共就47个MB
by wzmzmhk @ 2021-09-21 20:34:56


@[Untitled0](/user/393767) 现在不保存在桌面上可以变异了,但是编译总显示: ![](https://cdn.luogu.com.cn/upload/image_hosting/97f08jwt.png) 还是按照原计划进行吗?
by wzmzmhk @ 2021-09-21 20:41:13


@[wzmzmhk](/user/250983) 你安装的是什么编译器?
by Untitled0 @ 2021-09-21 20:50:39


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